AI Insights · Timothy · January 2022
Top 5 Play To Earn Games on Android in Netherlands Q4 2021
Discover the performance trends of the top 5 Play To Earn games on Android in the Netherlands during Q4 2021, including weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw interesting performance trends for the top five Play To Earn games on the Android platform in the Netherlands. Here’s a detailed look at their weekly downloads, revenue, and active users, with data provided by Sensor Tower.
Lucky Day from Lucky Day Entertainment, Inc. had a notable increase in weekly revenue, starting at a modest $16 in the last week of September and peaking at around $468 by the end of December. Weekly downloads showed a varied trend, starting at 61 and fluctuating throughout the quarter, finishing at 20. The weekly active users saw a decline from 623 at the beginning of the quarter to 381 by the end.
Bingo Win Money by Bingo Casino Games maintained a consistent revenue stream, starting at $116 and peaking at $180 in the week of December 20. Weekly downloads were relatively stable, with minor fluctuations, starting at 12 and ending at 19. Active users saw an increase from 10 at the start of the quarter to 31 by the end.
Play To Win: Real Money Games from Play To Win Games experienced a fluctuating revenue trend, beginning at $21 and reaching a high of $94 in early October before dropping to $38 by the end of December. Weekly downloads were fairly steady, starting at 36 and ending at 28. The active users count started at 51 and ended slightly lower at 33.
Lucky Match - Real Money Games by Lucky Match showed varied revenue, with several weeks of zero revenue and a peak of $34 in early December. Weekly downloads saw some fluctuation, starting at 50 and ending at 29. Active users saw a slight decrease from 93 to 84 over the quarter.
Match To Win: Real Money Games by Rewardify had a low but consistent revenue trend, with a notable increase in the second half of December, peaking at $18. Weekly downloads were relatively stable, starting at 63 and ending at 58. The active users count remained stable, starting at 90 and ending at 83.
For more detailed insights and data, visit Sensor Tower.